Droppod containing a pawn weighting 448kg
First, let's consider a simple trick that has opened up numerous strategic possibilities. By assigning a group of mechanoids and a single pawn to a caravan, only the pawn will be responsible for carrying items due to Tynan's wonky code. This means that we can have one pawn carry an enormous amount of items without much limitation to its movements (it can walk around and travel). Now, what if we could amplify its mobility even further by utilizing drop pods?
A caravan with 13 mechanoids, 1 pawn, and 60 toxic waste
We realize that one pawn is carrying all 60 toxic waste
Once the pawn has loaded all the items into its inventory, we can cancel the caravan. This step allows us to add the pawn to a drop pod group. Yet, this action would prompt the pawn to unload all of its items while trying to enter the drop pod. To sidestep this issue, we could temporarily incapacitate the pawn (not downing it) and then have another pawn shove it into the designated drop pod.
A viable method to incapacitate the pawn involves utilizing a medical bed and applying anesthesia. First, assign a medical bed to the pawn in question. Following this, schedule an anesthesia procedure for it. This can be accomplished by selecting the pawn and choosing the anesthesia operation from its health tab. After this, right-click on the assigned medical bed and select the "rest until healed" option.
After the anesthetization procedure, draft the doctor, pick up the unconscious pawn, select the designated drop pod, and shove the pawn in. We now get an overweight drop pod ready for liftoff.
anesthetized pawn still with all the items
we're now able to place the pawn into a droppod
Special thanks to creator 绅士灰机君, who creates, compiles, and make videos about rimworld cheeses. Link to his channel here
Reference:
https://www.bilibili.com/video/BV1LD4y137qM/?share_source=copy_web&vd_source=f717728c9199a1ccd9a1d0a6d4da3a36
https://tieba.baidu.com/p/8277382025